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» nJoy 0.3/0.4 - pad plugins with multi-controller support
Sun Jun 12, 2011 6:33 am by ghebbosh

» Under Maintenance (resolved)
Wed Apr 01, 2009 11:47 am by nosound.97

» Forum moved!
Sat Mar 28, 2009 4:57 am by nosound.97

» Ootake v2.09 released!
Sat Mar 28, 2009 1:32 am by nosound.97

» SSF Version 0.10 Alpha R2 released!
Sat Mar 28, 2009 1:31 am by nosound.97

» Dolphin SVN Build 2760
Fri Mar 27, 2009 12:03 pm by resi4

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Ootake v2.09 released!
Sat Mar 28, 2009 1:32 am by nosound.97
Quote :
2009/03/28 2.09 released
- "HighQuality" button was added to the options menu (Option button after
started). Please use it when you want to make it to "High setting of
quality from default" easily. Processing becomes heavy a little.
- The speed and timing were elaborately brought close to a real machine. In
"Star Breaker", the problem that had been …


[ Full reading ]
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SSF Version 0.10 Alpha R2 released!
Sat Mar 28, 2009 1:31 am by nosound.97
Quote :
# Fixed memory access processing.
# Fixed SH2 DMA processing.
# Fixed SMPC clock change processing.
# Fixed VDP2 drawing processing of the surface of revolution.
# Fixed BIOS emulation processing.
# Save state data version changed.
# Attendant upon the correction of the DMA processing of SH2, the
operation of DMA the option which is made same to the apparatus was
provided.


Source: …

[ Full reading ]
Comments: 0
New version of the NeoGeo CD emulator NeoRaine
Tue Mar 24, 2009 12:13 am by nosound.97
There's an update for NeoGeo emulator called NeoRaine.

Quote :

Fix the stupid bug with “mute sfx” freezing the emulation

Fix a crash when trying to cancel “update sprite block” in neocd options.

  • Now correctly emulate the pause command sent to the audio cd
    before loading any file from the cd. The “Always stop cd music while
    loading” option moves from neocd options to sound options …


  • [ Full reading ]
    Comments: 1
    Ootake v2.08 released!
    Wed Mar 25, 2009 1:00 pm by nosound.97
    Quote :
    2009/03/22 2.08 released
    - Sound processing of DirectX (DirectSound) is done by corresponding
    DirectX8.0 (same as Ootake v1.xx). As a result, the sound of the high
    pitched has improved (it is likely to depend on the favor). And, it became
    feeling near a real machine.
    - Processing related to the video chip has been improved. In "ROCK ON", the
    problem that the screen …


    [ Full reading ]
    Comments: 0
    NAOMI is coming for MAME!
    Tue Mar 24, 2009 9:53 am by heatblazer
    It`s no fake. Here is the WIP: http://mamedev.emulab.it/haze/2009/03/22/taking-a-look-at-naomi/

    Comments: 2
    Dolphin's Forum moved!
    Tue Mar 24, 2009 2:41 am by nosound.97
    Quote :
    We have decided to change forums, the old dolphin forums will now be disabled and read-only.

    Please register at the new forums: http://forums.dolphin-emu.com/

    Thanks
    -Omegadox


    New forum is pretty cool. There were a lot of bugs in previous and now forum is fully working. Cheers,

    [ Full reading ]
    Comments: 0
    Bi-Weekly Unofficial SVN build 2745 on Dolphin-emu site
    Tue Mar 24, 2009 2:16 am by nosound.97
    New SVN buid appeared on Dolphin's official web-page. Changelog:

    Quote :


    • SSBB (PAL) runs!
    • Tatsunoko vs. Capcom runs!
    • Force bi/trilinear filtering (re)enabled (OpenGL plugin)
    • You can now view and extract from all partitions on a wii disc in the filesystem viewer
    • Many fixes for Wii HLE functions
    • Destination Alpha fixed (OpenGL plugin)
    • Greatly revamped logging system has been implemented
    • Fixed black …


    [ Full reading ]
    Comments: 0

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     resident outbreak

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    xZaRo
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    PostSubject: resident outbreak   Sat Feb 14, 2009 12:25 pm

    Someone have try, resident outbreak file#1 and #2?... seems the memory card is fixes now.
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    PostSubject: Re: resident outbreak   Sat Feb 14, 2009 12:27 pm

    Wait for heatblazer's answer... anyways thanks for this news (though I'm not a fan of PCSX2 but play sometimes).
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    PostSubject: Re: resident outbreak   Sat Feb 14, 2009 3:05 pm

    nosound.97 wrote:
    Wait for heatblazer's answer... anyways thanks for this news (though I'm not a fan of PCSX2 but play sometimes).

    I compile the last rev, and this work Smile



    But has no improvement on speed No 30fps in game, in this case, to slow to play.
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    raziel1000
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    PostSubject: Re: resident outbreak   Sat Feb 14, 2009 3:17 pm

    what is your PC configuration Question
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    PostSubject: Re: resident outbreak   Sat Feb 14, 2009 11:36 pm

    raziel1000 wrote:
    what is your PC configuration Question


    Windows XP Professional
    SP2 x64 / Windows 7 Ultimate beta 64bit / ASUS P5L-MX / Intel(R)
    Core(TM)2 CPU e6400 @ 2.13GHz (2133 MHz) / 2048 MB (DDR2-533 DDR2
    SDRAM) / MSI GeForce 8600 OC Edition / Western Digital 320 SATA 2
    7200RPM 16MB / DVD LG RW+ 16X Dual Layer / Viesonic VG 2021WM.

    Too slow to play Smile
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    PostSubject: Re: resident outbreak   Sun Feb 15, 2009 4:47 am

    Quote :
    Too slow to play:)
    Suspect
    but you can play some others games at 60fps or 50fps
    for me: Crying or Very sad
    pentium D 3.0ghz dualcore/ win XP 32bit sp3
    abit IB9 / nvidia 8500GT 1024 mb/ ram 4gb
    I play Naruto Ultimate Ninja 3 at 30fps
    and dbz budokai 3 at 24fps (tenkaichi3 at 14fps Crying or Very sad )
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    PostSubject: Re: resident outbreak   Sun Feb 15, 2009 4:51 am

    Buy some cheap Dual Core CPU like E2160 or some Athlon x2. I think it's minimal requirements for nowadays emulation.
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    PostSubject: Re: resident outbreak   Sun Feb 15, 2009 5:16 am

    nosound.97 wrote:
    Buy some cheap Dual Core CPU like E2160 or some Athlon x2. I think it's minimal requirements for nowadays emulation.
    i must wait to have some money to buy a new CPU+MB Mad
    my father has an X2 4600+/8500GT 512mb and i can play naruto at 50~60fps (but I can't use it for a long time)
    i found an E4500 equivalent to 100~120 euro Question
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    PostSubject: Re: resident outbreak   Mon Feb 16, 2009 8:47 am

    thank you
    the real speed emu
    Cool
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    PostSubject: Re: resident outbreak   Mon Feb 16, 2009 12:26 pm

    I`ve had problems with Persona 4. Corrupted my memcard. I`ve tried RE Outbreak, works fine.
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    PostSubject: Re: resident outbreak   Sat Mar 07, 2009 3:32 pm

    raziel1000 wrote:
    nosound.97 wrote:
    Buy some cheap Dual Core CPU like E2160 or some Athlon x2. I think it's minimal requirements for nowadays emulation.
    i must wait to have some money to buy a new CPU+MB Mad
    my father has an X2 4600+/8500GT 512mb and i can play naruto at 50~60fps (but I can't use it for a long time)
    i found an E4500 equivalent to 100~120 euro Question

    an advice if you can aford an E4500 see if you can get an E7200 its not that expensive compared to the E4500 and its alot better


    Last edited by strike105x on Sat Mar 07, 2009 3:56 pm; edited 1 time in total
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    PostSubject: Re: resident outbreak   Sat Mar 07, 2009 3:41 pm

    yeah like mine 1st rig

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